All "Alliance" FP's have a weight of 1000 and that is untouched.įp_doubleAgent.json - D5fp_lastChance.json - D6įp_redHunt. I've scaled the lowest difficulty FPs to 100 and rapidly sloped down to base 10 for Difficulty 7 and up where the majority of FPs reside. The Difficulty number corresponds with the Skull rating x2, so a 2.5 Skull rated FP is Difficulty 5. ScalingFlashpoints have a base 10 weight to spawn. It will load after cFixes if present and if cFixes adjustments are needed I will copy them to this mod manually. If you know how to make this work with the HBS loader, let me know. This is very important to not crash the game.Ĭopy Flashpoint Spawn Adjustments folder in to Mods folder created for ModTek.įlashpoint Spawn Adjustments changes cannot be applied by the HBS mod loader. They all run off of the same mod.json and have the same ModTek name. One with both Flashpoint and Urban Warfare files, and two with either FP or UW files only for those who do not have both. YOU MUST ONLY DOWNLOAD THE PACKAGE FOR DLCs YOU OWN OR YOUR GAME MAY NOT LOAD. ONLY ONE PACKAGE CAN BE INSTALLED AT A TIME. This mod only contains the flashpoint.json files for these Flashpoints, it does not contain the MilestoneSets, Contracts or any other files required to actually play the FPs it alters. This does not edit anything with the Heavy Metal FP campaign as those have their own method of spawning.ĭLC WARNINGYOU MUST ONLY DOWNLOAD THE PACKAGE FOR DLC YOU OWN OR YOUR GAME MAY NOT LOAD. This does affect campaign mode as well, but it is trivial to clear these early FPs quickly after the story is complete. COMMAND A SQUAD OF MECHS IN TURN-BASED COMBAT Deploy over 30 BattleMechs in a wide variety of combinations. This is intended for Career Mode when you will be able to complete some Flashpoints with the starting Lance or close to it. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield. It alters the base 10 weight of lower difficulty Flashpoints and those with rep requirements to allow them to spawn more frequently than harder Flashpoints. This ModTek mod changes spawn weights to let low difficulty Flashpoints to appear first. All other trademarks, logos and copyrights are property of their respective owners.MOD DOES NOT CONTAIN FULL PLAYABLE FLASHPOINTS! All Rights Reserved.īATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Experience the mystery of a derelict cargo ship while attempting to take control of its payload in the new flashpoint mini-campaign and crank destruction up to eleven with eight new game-changing weapon systems!Ĭopyright© 2018 Harebrained Holdings, Inc. Pilot seven classic BattleMechs along with one new ‘Mech designed exclusively for this expansion. Heavy Metal unleashes a wide range of ‘Mechs that both longtime fans and new players can enjoy. Heavy Metal (Available November 21, 2019) Urban Warfare brings 'Mech combat to the vast cityscapes of the Inner Sphere! Electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more make the urban sprawl a whole new battlefield. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level. The BATTLETECH Season Pass includes Flashpoint, Urban Warfare and the upcoming BATTLETECH expansion Heavy Metal at a discounted price.īATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |